Introducing our newly revised Monster Summoning System! With the upcoming 2nd set of Monsters for our existing Summoning System, the current Summoning System has been revamped to minimise the impact of having additional new summons added to it's list.
▪ Monster Summon Cooldown has been changed from Percentage based (%) to absolute numbers.
▪ Monster Summon Max Level has been changed from Percentage based (%) to absolute numbers.
▪ Additional 82 New Monsters have been added to the Monster Summon List
Result of Changes
Effectively the following occurs
Previously Attained 100% (Max level 4 summon || 30 seconds cooldown)
▪ If you have already attained 100% on previous Monster Summoning System, you will not be adversely affected by the new patch.
Have not Attained 100% (Max Level 4 Summon || 30 Seconds Cooldown)
▪ With the new system and addition of more variety of summons, you can now obtain the max level of summoning & cooldown by gathering summons of your choice.
List of new Monster Summoning
Below are the list of new monsters summoning which are available after the implementation of the 2nd monster summoning update.
|Abyss Devourer||Hell Venom Bug||Giant Worm||Lurker Fly||Sandy|
|Ancient Worm||Dostoev||Gold Creamy||Manderu||Poporing|
|Andre||Earth Worm||Golden Familier||Marinesphere||Rabong|
|Charming Ramort||Maya||Golden Robberbug||Entraion||Centipede|
|Aromine||Executer Attacker||Guri||Maya Purple||Rat Master Cramp|
|Researcher||Mechanical Vadon||Hellbug Worker||Executer Meister||Baphomet Junior|
|Darkness's Apostle||Humbaba||Megalodon||Rock Star Hero||Feral Barbaro|
|Horrible Faceful||Imverse of Ruins||Merem||Rocklem||Bigfoot|
|Feartus||Juliana Russil||Mini & Mongi||RSX-0807||Bomberring|
|Flying Thiefbug||Kelberop||Minotaurs Chung-I||Savage Bebe||Cokatrice|
|Fraud Thiefbug||Keobi||Minotaurs Hong-I||Sehee||Country Mouse|
|Gangster Mau||Kiel MK-II||Mustapa||Shellob||Cyaton|
|Elder Gedenhard||Kuroring||Pagan||Stainer||Deadly Poison|
|Giant Driller||Leviathan||Pertus||Strange Freyjan||Baphomet|
|Tau-rin||Turtle Assasin||Vadon||Chief Vanuatu||Xeno Spider|
Update as of 29th August 2013, 1155hrs (+8 GMT)
We have received feedback from the CMs and players from the forum and on our Facebook page that they are confused by the new and the old monster summoning system.
Therefore, we have summarized up the comparison of the system mechanic between the Original Monster Summoning mechanic and the New Monster Summoning mechanics below in hoping that all Asgardians will have a better understanding of the new and old monster summoning system.
Original Monster Summoning Mechanics
|Completion Rate||Cool Down(in Sec)|
|0 to 9%||120|
|10% to 19%||110|
|20% to 29%||100|
|30% to 39%||90|
|40% to 49%||80|
|50% to 59%||70|
|60% to 69%||60|
|70% to 79%||50|
|80% to 89%||45|
|90% to 98%||40|
NEW Monster Summoning Mechanics
|Collection Amount||Cool Down(in Sec)|
|0 to 10||120|
|11 to 21||110|
|22 to 32||100|
|33 to 43||90|
|44 to 54||80|
|55 to 65||70|
|66 to 76||60|
|77 to 87||50|
|88 to 97||40|
|98 and above||30|
We hope with the new comparison table, players will have now a clearer understanding of the new Summoning System.
Thank you and Happy Hunting!